Fizz in League Classic: Legacy Kit and Changes
Classic Fizz arrived in Patch 26.20 with heavy AP scaling on Urchin Strike and Seastone Trident, and the same patch cut both ratios. Here is what the notes reveal about his kit and how it compares to live Fizz.

At a glance
The Classic kit
Q – Urchin Strike: a damaging ability whose ability power ratio was 60% when Fizz entered the mode, now 40%. W – Seastone Trident: an ability with an active component that scaled at 35% of his ability power, now 20%. Items around the kit: the reasoning for the nerf points to Deathfire Grasp and a Lich Bane with a 75% AP ratio as sources of reliable damage that stack on top of these abilities.
How it differs from today’s Fizz
Passive: live Fizz has Nimble Fighter, which lets him move through units and take a flat amount of reduced damage. No Classic entry describes his passive, so it cannot be confirmed as the same. Q – Urchin Strike: same name in both. Live, it is a dash through the target that deals magic damage and applies on-hit effects. The Classic notes only give its AP ratio, so whether the legacy version behaves identically is not stated. W – Seastone Trident: same name in both. Live, his attacks cause a magic damage bleed and he can empower his next attack and the ones that follow. The Classic entry refers to an active AP ratio, which confirms an active part, but the rest of the legacy text is not in the notes. E – Playful / Trickster: live, Fizz hops onto his spear, becomes untargetable, then slams down or jumps again. No Classic entry mentions his E. R – Chum the Waters: live, he throws a fish that latches onto a champion, then a shark knocks up the target and pushes nearby enemies aside. No Classic entry mentions his ultimate.
Classic patch history
Patch 26.20
Riot’s reasoning
The cuts to his Q and W scaling target Fizz’s high-AP assassin builds in mid lane, shrinking his guaranteed burst while keeping his fighter style intact.
QUrchin Strike
- Ability Power Ratio
- 60%changed to 40%
WSeastone Trident
- Active Ability Power Ratio
- 35%changed to 20%
Both nerfs reduce how much ability power adds to his damage, so the more AP he stacks, the more he loses. His fighter playstyle was meant to come through the change mostly untouched. Q and W lost a sizeable share of their scaling, so a high-AP Fizz has less guaranteed burst than when he arrived.



