Who should hold Sunfire Cape?
On patch 18.5, Sunfire Cape places best on Taric (−0.98 better), Maokai (−0.41 better) and Sentinel (−0.32 better) against its own average placement of 4.07. It is most often built on Sentinel.
Gain 8% max Health. Every 2 seconds, deal 1% Burn and 33% Wound to an enemy within 2 hexes for 10 seconds. Burn: Deals a percent of the target's max Health as true damage every second Wound: Reduces healing received
How Sunfire Cape places on patch 18.5, who it places best on and the comps that build it, from 1,066,796 ranked boards.
The units Sunfire Cape places best on, against its own average placement.
The units it is built on most often.
The comps that prioritise it, and the unit that holds it.
Ranks are cumulative: a Diamond lobby also counts in Emerald+.
| Rank | Avg place | Top-4 rate | First place | Play rate |
|---|---|---|---|---|
| All ranks | 4.07 | 58% | 15% | 26.0% |
| Emerald+ | 4.09 | 58% | 15% | 19.8% |
| Diamond+ | 4.09 | 58% | 15% | 18.4% |
| Master+ | 4.09 | 58% | 15% | 18.1% |
On patch 18.5, Sunfire Cape places best on Taric (−0.98 better), Maokai (−0.41 better) and Sentinel (−0.32 better) against its own average placement of 4.07. It is most often built on Sentinel.
Sunfire Cape is built from Chain Vest and Giant's Belt.
Sunfire Cape is a completed item that places 4.07 on average with a 58% top-4 rate over 1,066,796 boards (26.0% of all boards). In Master+ lobbies it places 4.09 with a 58% top-4 rate.

