Who wins Brand vs Xerath?
Brand wins 46.0% of 806 NA and EUW ranked games against Xerath in support, against 49.7% in that role overall. MID.GG has 5 high-elo VODs of this matchup so far, not enough games yet to call it.
Across 806 NA and EUW ranked games in support, Brand wins 46.0% against Xerath, 3.7 points lower than the 49.7% Brand wins in that role overall.
In our library of 5 high-elo VODs (latest patch 26.20), Brand won 0% against Xerath and averaged 3.6/5.4/7.2. That is not enough games yet to say who the matchup favours.
The most played Brand setup into Xerath takes Deathfire Touch (Sorcery and Precision) and builds Rylai's Crystal Scepter and Liandry's Torment. It shows up in 2 of 5 games with a 0% win rate. The main alternative is Arcane Comet (1 game).
A solo kill is a kill on the lane opponent with no assist. The bars over each champion above count them by champion level, from 806 NA and EUW ranked games in support; the amber marks are where that champion's kills usually fall.
Brand gets 0.3 solo kills per game against Xerath, more than the 0.2 Brand averages in support, and 19% of them come before level 6, about the usual 21%.
Xerath gets 0.4 solo kills per game against Brand, more than the 0.3 Xerath averages in support, and 12% of them come before level 6, about the usual 14%.
Taken from the 5 VODs on this page, patch 26.15–26.20.
Every streamer in the library with ranked Brand games, most games first. Each links to their VODs on MID.GG.
Brand wins 46.0% of 806 NA and EUW ranked games against Xerath in support, against 49.7% in that role overall. MID.GG has 5 high-elo VODs of this matchup so far, not enough games yet to call it.
The most-played setup is the Deathfire Touch rune page, taken in 2 of the 5 high-elo VODs on MID.GG, with Rylai's Crystal Scepter and Liandry's Torment as its most common core items.
The most recent games in this matchup, newest first.
