Who wins Diana vs Locke?
Diana wins 53.5% of 1,468 NA and EUW ranked games against Locke in mid lane, against 50.7% in that role overall. MID.GG has 3 high-elo VODs of this matchup so far, not enough games yet to call it.
Across 1,468 NA and EUW ranked games in mid lane, Diana wins 53.5% against Locke, 2.8 points higher than the 50.7% Diana wins in that role overall.
In our library of 3 high-elo VODs (latest patch 26.20), Diana won 33% against Locke and averaged 8.7/7.0/5.7. That is not enough games yet to say who the matchup favours.
One Diana setup into Locke takes Conqueror (Precision and Inspiration) and builds Hextech Rocketbelt, Shadowflame and Void Staff. It shows up in 1 of 3 games. The main alternative is Electrocute (1 game).
A solo kill is a kill on the lane opponent with no assist. The bars over each champion above count them by champion level, from 1,468 NA and EUW ranked games in mid lane; the amber marks are where that champion's kills usually fall.
Diana gets 2.2 solo kills per game against Locke, more than the 1.9 Diana averages in mid lane, and 31% of them come before level 6, earlier than the usual 28%.
Locke gets 1.3 solo kills per game against Diana, fewer than the 1.6 Locke averages in mid lane, and 30% of them come before level 6, earlier than the usual 28%.
Taken from the 3 VODs on this page, patch 26.13–26.20.
Every streamer in the library with ranked Diana games, most games first. Each links to their VODs on MID.GG.
Diana wins 53.5% of 1,468 NA and EUW ranked games against Locke in mid lane, against 50.7% in that role overall. MID.GG has 3 high-elo VODs of this matchup so far, not enough games yet to call it.
No rune page repeats yet in the 3 high-elo VODs on MID.GG; one game ran the Conqueror rune page, building Hextech Rocketbelt, Shadowflame and Void Staff first.
The most recent games in this matchup, newest first.
